JAWS UNLEASHED



Jaws Unleashed takes place 30 years after the events of the first film. The days of the malcontent shark have all but been forgotten, and Amity Island has returned to its days as a thriving township. But when a major corporation comes to town to do something entirely corporate and anonymously evil, the local marine population is disturbed, and along comes yet another gigantic shark (or is it the same one, 30 years later?) to lay waste to the populace and wreak havoc on the island. The setup for the shark-biting action is flimsy at best; but then again, this isn't really a game you'd ever play for its story, and the developers had to find some way to tie the Jaws license into this whole thing.
You can't really blame the Jaws license for sinking this game. This is not some hastily tossed-together cash-in on a classic movie. This game was originally announced back in 2003 as Sole Predator, and was a completely license-free shark-based action game long before the Jaws license came along. So without the license to blame, all you're left with is an entirely poor game design. In theory, it's not a bad idea for a game. Jaws Unleashed takes the concept of an open-ended game world and simply makes it an underwater adventure. It also takes the sort of freeform ultraviolence of something like the Grand Theft Auto series, replacing guns with rows and rows of sharp teeth. Once you get past the first mission, you can go just about anywhere on Amity Island and eat just about anyone or anything you want, be they people, dolphins, seals, or anything else with an ounce of blood in it. Not to mention that you can destroy various pieces of the scenery and take part in some side missions. While that might sound like a hoot, every other aspect of the game design conspires to wreck the experience.
For starters, the game controls are just awful. Jaws starts out with a few basic moves, including a basic bite, a charge-up head-butt attack that's good for wrecking boats, docks, and the like, and a slightly less damaging but still reasonably effective tail whip. You can earn new moves over time, too. But the problem with the basic moveset given to Jaws is that the shark just doesn't handle well. It's not necessarily surprising that a big, lumbering shark, traveling at full speed through the water, might blow past a target or have trouble lining itself up for a precise attack, but it doesn't make it any less frustrating in this game, when so many of your mission objectives and attacks require a degree of precision that simply isn't there.


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